RELEASE DESK // FIXED-SCOPE PRODUCTION

Make your store page match the product you built.

AllLife Games creates store-ready launch materials from a real candidate build and rights-cleared source files. Deliverables represent the actual app or game: no invented features, misleading mock-ups, copied assets, or approval guarantees.

FREE STARTER KIT

Find release-page mismatches before a reviewer does

Use the practical guide and four-file Starter to connect store statements, real screenshots, disclosures, and release notes to one candidate build. Start free; no account credentials or purchase are required.

SELF-SERVICE TOOLKIT

App and Game Store Launch QA Toolkit — USD 12

For developers and small teams who want a calmer, evidence-first release workflow. Twelve original files connect the candidate build to public claims, screenshots, release notes, disclosures, asset hashes, client handoff, final QA, rollback evidence, and offline campaign links.

View the $12 toolkit

PACKAGE 00

Store Evidence Review — KRW 60,000

An asynchronous pre-production review for one working app or game and one primary store page.

Request an evidence review

PACKAGE 01

Store Visual Pack — KRW 100,000

For one working app or game that needs a coherent primary-store presentation.

Request this package

PACKAGE 02

App or Game Store Launch Pack — KRW 300,000

A complete production pass for one product and one primary store listing.

Request a project slot

PACKAGE 03

Small-Studio Release System — KRW 1,200,000

A reusable release-operations system for a small studio managing up to three active apps or games.

Request a studio fit check

IN-HOUSE CASE STUDY

How two related games kept separate store identities

See the evidence map used to prevent package, icon, screenshot, release-state, support, and privacy information from crossing between STAR-EATING GIRL and StarEatingGirl SpaceCleaner.

Read the two-game case study

What the workflow checks

  1. Build review: identity, core flow, interface, representative behavior, and edge conditions.
  2. Consistency map: palette, proportions, logo placement, typography, and safe crop zones.
  3. Production: platform-sized exports built from the approved direction.
  4. Truth check: every visual and claim is compared with the supplied candidate.
  5. Delivery: named source and export files plus a placement guide and evidence record.

Recent in-house production includes separate visual systems for STAR-EATING GIRL and StarEatingGirl SpaceCleaner. The two games remain intentionally distinct.

Before work begins

Provide a working candidate or truthful product capture, publisher name, rights-cleared source material, target store, required dimensions, and target date. Work begins only after scope, price, deliverables, and schedule are confirmed in writing. Displayed KRW prices are domestic baselines; an international project receives a fixed written USD quote before any payment is requested.

You retain your product and source rights. Supplied material is used only for agreed deliverables. Account identity, banking, tax forms, ratings questionnaires, and final store submission remain under the account owner's control.

Revisions, cancellation, and delivery

A revision is an adjustment within the approved direction, not a new art direction or different product. Extra scope is quoted before work begins. If a client cancels before production starts, no production fee is due. After production starts, completed work and non-recoverable costs are itemized; unfinished work is not charged as completed delivery. Project-specific payment and refund terms are confirmed in writing before payment.

No store approval, ranking, sales, or revenue result is guaranteed. A confirmed sizing or file-format error against the agreed specification is corrected without using a revision round.

Request a fit check

Use the plain-text intake brief to describe the product, candidate build, platform, rights-cleared material, deadline, and requested deliverables without sharing account credentials or sensitive records. A fit check is not a commitment to purchase.